const math/big.debugFloat
36 uses
math/big (current package)
float.go#L20: const debugFloat = false // enable for debugging
float.go#L241: if debugFloat {
float.go#L269: if debugFloat {
float.go#L322: if debugFloat {
float.go#L348: if debugFloat {
float.go#L365: if !debugFloat {
float.go#L394: if debugFloat {
float.go#L497: if debugFloat {
float.go#L578: if debugFloat && (len(m) == 0 || m[len(m)-1] == 0) {
float.go#L584: if debugFloat && c != 0 {
float.go#L649: if debugFloat {
float.go#L673: if debugFloat {
float.go#L696: if debugFloat && x[i]&(1<<(_W-1)) == 0 {
float.go#L714: if debugFloat && x[i]&(1<<(_W-1)) == 0 {
float.go#L736: if debugFloat {
float.go#L781: if debugFloat {
float.go#L836: if debugFloat {
float.go#L956: if debugFloat {
float.go#L1077: if debugFloat {
float.go#L1133: if debugFloat {
float.go#L1191: if !debugFloat {
float.go#L1217: if debugFloat {
float.go#L1266: if debugFloat {
float.go#L1314: if debugFloat {
float.go#L1337: if debugFloat {
float.go#L1382: if debugFloat {
float.go#L1444: if debugFloat {
float.go#L1518: if debugFloat {
float.go#L1585: if debugFloat {
float.go#L1630: if debugFloat {
float.go#L1677: if debugFloat {
ftoa.go#L323: if debugFloat && x.form != finite {
ftoa.go#L365: if debugFloat && x.form != finite {
ftoa.go#L390: if debugFloat && hm[0] != '1' {
ftoa.go#L424: if debugFloat && x.form != finite {
sqrt.go#L34: if debugFloat {
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