const math/big.debugFloat

36 uses

	math/big (current package)
		float.go#L20: const debugFloat = false // enable for debugging
		float.go#L241: 	if debugFloat {
		float.go#L269: 	if debugFloat {
		float.go#L322: 	if debugFloat {
		float.go#L348: 	if debugFloat {
		float.go#L365: 	if !debugFloat {
		float.go#L394: 	if debugFloat {
		float.go#L497: 	if debugFloat {
		float.go#L578: 	if debugFloat && (len(m) == 0 || m[len(m)-1] == 0) {
		float.go#L584: 		if debugFloat && c != 0 {
		float.go#L649: 	if debugFloat {
		float.go#L673: 	if debugFloat {
		float.go#L696: 	if debugFloat && x[i]&(1<<(_W-1)) == 0 {
		float.go#L714: 	if debugFloat && x[i]&(1<<(_W-1)) == 0 {
		float.go#L736: 	if debugFloat {
		float.go#L781: 	if debugFloat {
		float.go#L836: 	if debugFloat {
		float.go#L956: 	if debugFloat {
		float.go#L1077: 	if debugFloat {
		float.go#L1133: 	if debugFloat {
		float.go#L1191: 	if !debugFloat {
		float.go#L1217: 	if debugFloat {
		float.go#L1266: 	if debugFloat {
		float.go#L1314: 	if debugFloat {
		float.go#L1337: 	if debugFloat {
		float.go#L1382: 	if debugFloat {
		float.go#L1444: 	if debugFloat {
		float.go#L1518: 	if debugFloat {
		float.go#L1585: 	if debugFloat {
		float.go#L1630: 	if debugFloat {
		float.go#L1677: 	if debugFloat {
		ftoa.go#L323: 	if debugFloat && x.form != finite {
		ftoa.go#L365: 	if debugFloat && x.form != finite {
		ftoa.go#L390: 	if debugFloat && hm[0] != '1' {
		ftoa.go#L424: 	if debugFloat && x.form != finite {
		sqrt.go#L34: 	if debugFloat {